# Design of a video game for rehabilitation using motion capture, EMG analysis and virtual reality

**Type:** Papers  
**Canonical URL:** https://scholariq.org/papers/design-of-a-video-game-for-rehabilitation-using-motion-capture-emg-analysis-and/

## Facts

| Field | Value |
| --- | --- |
| Author Names | Alejandro Lopez‐Rincon,Hiroshi Yamasaki,Shingo Shimoda |
| Citations | 36 |
| DOI | 10.1109/conielecomp.2016.7438575 |
| Fields | Engineering,Medicine,Neuroscience |
| Open Access | false |
| OA Status | closed |
| OpenAlex ID | https://openalex.org/W2308688974 |
| Type | conference-paper |
| Year | 2016 |

## Paper authors

- [Shingo Shimoda](https://scholariq.org/researchers/shingo-shimoda/)

## Paper primary topic

- [Stroke Rehabilitation and Recovery](https://scholariq.org/topics/stroke-rehabilitation-and-recovery/)

## Paper topics

- [Stroke Rehabilitation and Recovery](https://scholariq.org/topics/stroke-rehabilitation-and-recovery/)
- [Muscle activation and electromyography studies](https://scholariq.org/topics/muscle-activation-and-electromyography-studies/)
- [Motor Control and Adaptation](https://scholariq.org/topics/motor-control-and-adaptation/)

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Source: ScholarIQ — public research metadata, principally OpenAlex. See https://scholariq.org/sources/ for provenance and https://scholariq.org/methodology/ for what these figures mean.
