# Locust Mayfly Optimization-Tuned Neural Network for AI-Based Pruning in Chess Game

**Type:** Papers  
**Canonical URL:** https://scholariq.org/papers/locust-mayfly-optimization-tuned-neural-network-for-ai-based-pruning-in-chess/

## Facts

| Field | Value |
| --- | --- |
| Author Names | Vikrant Chole,Vijay B. Gadicha |
| Citations | 6 |
| DOI | 10.1142/s0219467823500286 |
| Fields | Computer Science,Economics, Econometrics and Finance,Psychology |
| Open Access | false |
| OA Status | closed |
| OpenAlex ID | https://openalex.org/W4223610594 |
| Type | article |
| Year | 2022 |

## Paper authors

- [Vikrant Chole](https://scholariq.org/researchers/vikrant-chole/)

## Paper journal

- [International Journal of Image and Graphics](https://scholariq.org/journals/international-journal-of-image-and-graphics/)

## Paper primary topic

- [Artificial Intelligence in Games](https://scholariq.org/topics/artificial-intelligence-in-games/)

## Paper topics

- [Artificial Intelligence in Games](https://scholariq.org/topics/artificial-intelligence-in-games/)
- [Sports Analytics and Performance](https://scholariq.org/topics/sports-analytics-and-performance/)
- [Educational Games and Gamification](https://scholariq.org/topics/educational-games-and-gamification/)

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Source: ScholarIQ — public research metadata, principally OpenAlex. See https://scholariq.org/sources/ for provenance and https://scholariq.org/methodology/ for what these figures mean.
