# NavStick: Making Video Games Blind-Accessible via the Ability to Look Around

**Type:** Papers  
**Canonical URL:** https://scholariq.org/papers/navstick-making-video-games-blind-accessible-via-the-ability-to-look-around/

## Facts

| Field | Value |
| --- | --- |
| Author Names | Vishnu Nair,Jay L. Karp,Samuel Silverman,Mohar Kalra,Hollis Lehv,Faizan Jamil,Brian A. Smith |
| Citations | 46 |
| DOI | 10.1145/3472749.3474768 |
| Fields | Computer Science,Engineering,Neuroscience |
| Open Access | true |
| OA Status | green |
| OA URL | https://arxiv.org/pdf/2109.01202 |
| OpenAlex ID | https://openalex.org/W3198749099 |
| Type | conference-paper |
| Year | 2021 |

## Paper authors

- [Brian A. Smith](https://scholariq.org/researchers/brian-a-smith/)

## Paper primary topic

- [Tactile and Sensory Interactions](https://scholariq.org/topics/tactile-and-sensory-interactions/)

## Paper topics

- [Tactile and Sensory Interactions](https://scholariq.org/topics/tactile-and-sensory-interactions/)
- [Interactive and Immersive Displays](https://scholariq.org/topics/interactive-and-immersive-displays/)
- [Evacuation and Crowd Dynamics](https://scholariq.org/topics/evacuation-and-crowd-dynamics/)

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Source: ScholarIQ — public research metadata, principally OpenAlex. See https://scholariq.org/sources/ for provenance and https://scholariq.org/methodology/ for what these figures mean.
