# Rita Orji

**Type:** Researchers  
**Canonical URL:** https://scholariq.org/researchers/rita-orji/

## Facts

| Field | Value |
| --- | --- |
| Citations | 8,336 |
| Field | Innovative Human-Technology Interaction |
| h-index | 45 |
| i10-index | 144 |
| Last Known Institution | Dalhousie University |
| OpenAlex ID | https://openalex.org/A5034768623 |
| ORCID iD | 0000-0001-6152-8034 |
| Works | 378 |

## Researcher papers

- [Persuasive technology for health and wellness: State-of-the-art and emerging trends](https://scholariq.org/papers/persuasive-technology-for-health-and-wellness-state-of-the-art-and-emerging/)
- [Towards an Effective Health Interventions Design: An Extension of the Health Belief Model](https://scholariq.org/papers/towards-an-effective-health-interventions-design-an-extension-of-the-health/)
- [Deep Sentiment Classification and Topic Discovery on Novel Coronavirus or COVID-19 Online Discussions: NLP Using LSTM Recurrent Neural Network Approach](https://scholariq.org/papers/deep-sentiment-classification-and-topic-discovery-on-novel-coronavirus-or-covid/)
- [Modeling the efficacy of persuasive strategies for different gamer types in serious games for health](https://scholariq.org/papers/modeling-the-efficacy-of-persuasive-strategies-for-different-gamer-types-in/)
- [Insights from user reviews to improve mental health apps](https://scholariq.org/papers/insights-from-user-reviews-to-improve-mental-health-apps/)
- [Towards Personality-driven Persuasive Health Games and Gamified Systems](https://scholariq.org/papers/towards-personality-driven-persuasive-health-games-and-gamified-systems/)
- [Personalizing Persuasive Strategies in Gameful Systems to Gamification User Types](https://scholariq.org/papers/personalizing-persuasive-strategies-in-gameful-systems-to-gamification-user/)
- [Tailoring persuasive health games to gamer type](https://scholariq.org/papers/tailoring-persuasive-health-games-to-gamer-type/)
- [Using Machine Learning and Thematic Analysis Methods to Evaluate Mental Health Apps Based on User Reviews](https://scholariq.org/papers/using-machine-learning-and-thematic-analysis-methods-to-evaluate-mental-health/)
- [Improving the Efficacy of Games for Change Using Personalization Models](https://scholariq.org/papers/improving-the-efficacy-of-games-for-change-using-personalization-models/)
- [Weighting-Based Deep Ensemble Learning for Recognition of Interventionalists’ Hand Motions During Robot-Assisted Intravascular Catheterization](https://scholariq.org/papers/weighting-based-deep-ensemble-learning-for-recognition-of-interventionalists/)

## Researcher topics

- [Innovative Human-Technology Interaction](https://scholariq.org/topics/innovative-human-technology-interaction/)
- [Digital Mental Health Interventions](https://scholariq.org/topics/digital-mental-health-interventions/)
- [Impact of Technology on Adolescents](https://scholariq.org/topics/impact-of-technology-on-adolescents/)
- [Behavioral Health and Interventions](https://scholariq.org/topics/behavioral-health-and-interventions/)
- [Mobile Health and mHealth Applications](https://scholariq.org/topics/mobile-health-and-mhealth-applications/)

## Researcher university

- [Dalhousie University](https://scholariq.org/institutions/dalhousie-university/)

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Source: ScholarIQ — public research metadata, principally OpenAlex. See https://scholariq.org/sources/ for provenance and https://scholariq.org/methodology/ for what these figures mean.
