# Human Motion and Animation

**Type:** Topics  
**Canonical URL:** https://scholariq.org/topics/human-motion-and-animation/

## Facts

| Field | Value |
| --- | --- |
| Description | This cluster of papers explores various techniques for synthesizing and controlling human-like motion, including character animation, inverse kinematics, interactive control, physics-based animation, and virtual reality applications. It covers topics such as deep learning frameworks for motion synthesis, efficient retrieval of motion capture data, real-time motion retargeting, and the use of AI in virtual environments. |
| Domain | Physical Sciences |
| Field | Engineering |
| OpenAlex ID | t12290 |
| Works | 53 |

## Topic papers all

Showing 15 of 53.

- [Interactive control of avatars animated with human motion data](https://scholariq.org/papers/interactive-control-of-avatars-animated-with-human-motion-data/)
- [Animating human athletics](https://scholariq.org/papers/animating-human-athletics/)
- [Generating Diverse and Natural 3D Human Motions from Text](https://scholariq.org/papers/generating-diverse-and-natural-3d-human-motions-from-text/)
- [Interactive control of avatars animated with human motion data](https://scholariq.org/papers/interactive-control-of-avatars-animated-with-human-motion-data-2/)
- [Synthesizing physically realistic human motion in low-dimensional, behavior-specific spaces](https://scholariq.org/papers/synthesizing-physically-realistic-human-motion-in-low-dimensional-behavior/)
- [Segmenting motion capture data into distinct behaviors](https://scholariq.org/papers/segmenting-motion-capture-data-into-distinct-behaviors/)
- [Footstep Planning for the Honda ASIMO Humanoid](https://scholariq.org/papers/footstep-planning-for-the-honda-asimo-humanoid/)
- [Performance animation from low-dimensional control signals](https://scholariq.org/papers/performance-animation-from-low-dimensional-control-signals/)
- [Hierarchical Aligned Cluster Analysis for Temporal Clustering of Human Motion](https://scholariq.org/papers/hierarchical-aligned-cluster-analysis-for-temporal-clustering-of-human-motion/)
- [MotionBERT: A Unified Perspective on Learning Human Motion Representations](https://scholariq.org/papers/motionbert-a-unified-perspective-on-learning-human-motion-representations/)
- [D3TW: Discriminative Differentiable Dynamic Time Warping for Weakly Supervised Action Alignment and Segmentation](https://scholariq.org/papers/d3tw-discriminative-differentiable-dynamic-time-warping-for-weakly-supervised/)
- [Auto-Conditioned Recurrent Networks for Extended Complex Human Motion\n Synthesis](https://scholariq.org/papers/auto-conditioned-recurrent-networks-for-extended-complex-human-motion-n/)
- [Towards the Automatic Anime Characters Creation with Generative Adversarial Networks](https://scholariq.org/papers/towards-the-automatic-anime-characters-creation-with-generative-adversarial/)
- [Automated gesture segmentation from dance sequences](https://scholariq.org/papers/automated-gesture-segmentation-from-dance-sequences/)
- [Simultaneous Topology and Stiffness Identification for Mass-Spring Models Based on FEM Reference Deformations](https://scholariq.org/papers/simultaneous-topology-and-stiffness-identification-for-mass-spring-models-based/)

## Topic primary papers

Showing 15 of 21.

- [Interactive control of avatars animated with human motion data](https://scholariq.org/papers/interactive-control-of-avatars-animated-with-human-motion-data/)
- [Animating human athletics](https://scholariq.org/papers/animating-human-athletics/)
- [Interactive control of avatars animated with human motion data](https://scholariq.org/papers/interactive-control-of-avatars-animated-with-human-motion-data-2/)
- [Synthesizing physically realistic human motion in low-dimensional, behavior-specific spaces](https://scholariq.org/papers/synthesizing-physically-realistic-human-motion-in-low-dimensional-behavior/)
- [Footstep Planning for the Honda ASIMO Humanoid](https://scholariq.org/papers/footstep-planning-for-the-honda-asimo-humanoid/)
- [Performance animation from low-dimensional control signals](https://scholariq.org/papers/performance-animation-from-low-dimensional-control-signals/)
- [Towards the Automatic Anime Characters Creation with Generative Adversarial Networks](https://scholariq.org/papers/towards-the-automatic-anime-characters-creation-with-generative-adversarial/)
- [Full-body performance animation with Sequential Inverse Kinematics](https://scholariq.org/papers/full-body-performance-animation-with-sequential-inverse-kinematics/)
- [Human Motion Synthesis with Optimization‐based Graphs](https://scholariq.org/papers/human-motion-synthesis-with-optimization-based-graphs/)
- [Analysis of Finger Movements of a Pianist Using Magnetic Motion Capture System with Six Dimensional Position Sensors](https://scholariq.org/papers/analysis-of-finger-movements-of-a-pianist-using-magnetic-motion-capture-system/)
- [&amp;#x201C;Left Arm Up!&amp;#x201D; Interactive Yoga training in virtual environment](https://scholariq.org/papers/and-amp-x201c-left-arm-up-and-amp-x201d-interactive-yoga-training-in-virtual/)
- [Evaluation of on-line analytic and numeric inverse kinematics approaches driven by partial vision input](https://scholariq.org/papers/evaluation-of-on-line-analytic-and-numeric-inverse-kinematics-approaches-driven/)
- [A method to evaluate skill transfer and acquisition of obstetric gestures based on the curvatures analysis of the position and the orientation](https://scholariq.org/papers/a-method-to-evaluate-skill-transfer-and-acquisition-of-obstetric-gestures-based/)
- [Motion Data Retrieval from Very Large Motion Databases](https://scholariq.org/papers/motion-data-retrieval-from-very-large-motion-databases/)
- [A Novel Approach to Diagnosing Motor Skills](https://scholariq.org/papers/a-novel-approach-to-diagnosing-motor-skills/)

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Source: ScholarIQ — public research metadata, principally OpenAlex. See https://scholariq.org/sources/ for provenance and https://scholariq.org/methodology/ for what these figures mean.
