Design of a video game for rehabilitation using motion capture, EMG analysis and virtual reality
Design of a video game for rehabilitation using motion capture, EMG analysis and virtual reality is a paper indexed in ScholarIQ from OpenAlex.
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Design of a video game for rehabilitation using motion capture, EMG analysis and virtual reality has 36 citations in the OpenAlex counts ScholarIQ stores.
When was Design of a video game for rehabilitation using motion capture, EMG analysis and virtual reality published?
Design of a video game for rehabilitation using motion capture, EMG analysis and virtual reality has 2016 year in the ScholarIQ index.
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Design of a video game for rehabilitation using motion capture, EMG analysis and virtual reality has closed oa status in the ScholarIQ index.
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The OpenAlex for Design of a video game for rehabilitation using motion capture, EMG analysis and virtual reality is on the source record.