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About the database ScholarIQanswers from OpenAlex & ORCID
How has Shinji Nakamura's publication output changed over time?
ScholarIQpublication output · 1992–2019
Output grew0% over the shown period — from 1 works in 1992 to 1 in 2019.
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19921999200020032011201420152019
What are the most-cited papers on Shinji Nakamura?
ScholarIQmost cited works
Low-load resistance muscular training with moderate restriction of blood flow after anterior cruciate ligament reconstruction
Haruyasu Ohta, Hisashi Kurosawa, Hiroshi Ikeda, Yoshiyuki Iwase, Naohiro Satou, Shinji Nakamura
Acta Orthopaedica Scandinavica. 2003252 Citations
Role of the IL-6 Classic- and Trans-Signaling Pathways in Corneal Sterile Inflammation and Wound Healing
Nobuyuki Ebihara, Akira Matsuda, Shinji Nakamura, Hironori Matsuda, Akira Murakami
S76304953. 2011143 Citations
Three-dimensional analysis of craniofacial bones using three-dimensional computer tomography
Ichiro Ono, Takehiko Ohura, Eiji Narumi, Kunihiro Kawashima, Isao Matsuno, Shinji Nakamura, Noboru Ohhata, Youichi Uchiyama, Yoshiharu Watanabe, Fumiki TANAKA, Takeshi Kishinami
S203050583. 1992101 Citations
Critical Role of Foreground Stimuli in Perceiving Visually Induced Self-Motion (Vection)
Shinji Nakamura, Shinsuke Shimojo
S58778951. 199980 Citations
The Oculus Rift: a cost-effective tool for studying visual-vestibular interactions in self-motion perception
Juno Kim, Charles Y. L. Chung, Shinji Nakamura, Stephen Palmisano, Sieu K. Khuu
Frontiers in Psychology. 201579 CitationsOPEN ACCESS
Related on ScholarIQ
Juntendo University
Institution
Low-load resistance muscular training with moderate restriction of blood flow after anterior cruciate ligament reconstruction
Paper
Role of the IL-6 Classic- and Trans-Signaling Pathways in Corneal Sterile Inflammation and Wound Healing
Paper
Three-dimensional analysis of craniofacial bones using three-dimensional computer tomography
Paper
Critical Role of Foreground Stimuli in Perceiving Visually Induced Self-Motion (Vection)
Paper
The Oculus Rift: a cost-effective tool for studying visual-vestibular interactions in self-motion perception
Paper