ScholarIQanswers from OpenAlex

Enhancing Game Experience with Facial Expression Recognition as Dynamic Balancing

PaperCitations, authors & open-access status

Enhancing Game Experience with Facial Expression Recognition as Dynamic Balancing is a paper indexed in ScholarIQ from OpenAlex.

How many citations does Enhancing Game Experience with Facial Expression Recognition as Dynamic Balancing have?

ScholarIQcitation count

Enhancing Game Experience with Facial Expression Recognition as Dynamic Balancing has 34 citations in the OpenAlex counts ScholarIQ stores.

When was Enhancing Game Experience with Facial Expression Recognition as Dynamic Balancing published?

ScholarIQyear

Enhancing Game Experience with Facial Expression Recognition as Dynamic Balancing has 2019 year in the ScholarIQ index.

What is the open-access status of Enhancing Game Experience with Facial Expression Recognition as Dynamic Balancing?

ScholarIQoa status

Enhancing Game Experience with Facial Expression Recognition as Dynamic Balancing has diamond oa status in the ScholarIQ index.

What is the DOI of Enhancing Game Experience with Facial Expression Recognition as Dynamic Balancing?

ScholarIQdoi

The DOI for Enhancing Game Experience with Facial Expression Recognition as Dynamic Balancing is on the source record.

What is the OpenAlex record for Enhancing Game Experience with Facial Expression Recognition as Dynamic Balancing?

ScholarIQopenalex

The OpenAlex for Enhancing Game Experience with Facial Expression Recognition as Dynamic Balancing is on the source record.

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