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Media Consumption, Stress and Wellbeing of Video Game and eSports Players in Germany: The eSports Study 2020

PaperCitations, authors & open-access status

Media Consumption, Stress and Wellbeing of Video Game and eSports Players in Germany: The eSports Study 2020 is a paper indexed in ScholarIQ from OpenAlex.

How many citations does Media Consumption, Stress and Wellbeing of Video Game and eSports Players in Germany: The eSports Study 2020 have?

ScholarIQcitation count

Media Consumption, Stress and Wellbeing of Video Game and eSports Players in Germany: The eSports Study 2020 has 34 citations in the OpenAlex counts ScholarIQ stores.

When was Media Consumption, Stress and Wellbeing of Video Game and eSports Players in Germany: The eSports Study 2020 published?

ScholarIQyear

Media Consumption, Stress and Wellbeing of Video Game and eSports Players in Germany: The eSports Study 2020 has 2022 year in the ScholarIQ index.

What is the open-access status of Media Consumption, Stress and Wellbeing of Video Game and eSports Players in Germany: The eSports Study 2020?

ScholarIQoa status

Media Consumption, Stress and Wellbeing of Video Game and eSports Players in Germany: The eSports Study 2020 has gold oa status in the ScholarIQ index.

What is the DOI of Media Consumption, Stress and Wellbeing of Video Game and eSports Players in Germany: The eSports Study 2020?

ScholarIQdoi

The DOI for Media Consumption, Stress and Wellbeing of Video Game and eSports Players in Germany: The eSports Study 2020 is on the source record.

What is the PMID of Media Consumption, Stress and Wellbeing of Video Game and eSports Players in Germany: The eSports Study 2020?

ScholarIQpmid

The PMID for Media Consumption, Stress and Wellbeing of Video Game and eSports Players in Germany: The eSports Study 2020 is on the source record.

What is the OpenAlex record for Media Consumption, Stress and Wellbeing of Video Game and eSports Players in Germany: The eSports Study 2020?

ScholarIQopenalex

The OpenAlex for Media Consumption, Stress and Wellbeing of Video Game and eSports Players in Germany: The eSports Study 2020 is on the source record.

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